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1. Problems with Ambush spawns - in Ambush Gamemode [original thread]
In regards to spawning into redzones. We tried this and it wasn't well received. If players are still spawning into wrong team groups on initial spawn I really need to know about that. As the code fix was supposed to fix that. As for the other ...
- by CCP LogicLoop - at 2013.11.19 02:28:00
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2. Problems with Ambush spawns - in Ambush Gamemode [original thread]
So no one is spawning at the beginning of the match into a group of the opposing team still correct? But the problem of spawning into groups further into the match is still occurring?
- by CCP LogicLoop - at 2013.11.18 00:51:00
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3. Ambush spawning. - in Ambush Gamemode [original thread]
Daigon VII wrote: Daigon VII wrote: Also: I hate spawning in the middle of a whole enemy team. Why does this happen? I've had instances where I've spawned at their spawn during ambush or spawned in by myself and quickly had 3-4 enemies spa...
- by CCP LogicLoop - at 2013.10.15 00:30:00
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4. Ambush spawning. - in Ambush Gamemode [original thread]
Daigon VII wrote: Hi devs. It's been a bit since I've logged on since I'm lacking a PS3 and I haven't tried 1.5 yet so I don't know if you've fixed this but. Would there be a way to make it so that you don't spawn at a drop link? Drop Link c...
- by CCP LogicLoop - at 2013.10.09 00:12:00
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5. Sticky:Fracture Road Ambush Feedback! - in Ambush Gamemode [original thread]
Robert JD Niewiadomski wrote: I thought plain ambush was discontinued and replaced by Ambush OMS? So why separate map? Are we going to have "old" Ambush back again? They both exist. Ambush and Ambush OMS are just combined under Ambush in game.
- by CCP LogicLoop - at 2013.09.05 08:27:00
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6. Ambush spawning. - in Ambush Gamemode [original thread]
Bendtner92 wrote: LogicLoop, as others have mentioned, there's some problems you need to fix with at least the first spawn of the match. Every match someone spawns on top of the entire other team. This applies to both teams. This simply can't ...
- by CCP LogicLoop - at 2013.08.30 08:33:00
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7. Ambush spawning. - in Ambush Gamemode [original thread]
Absolute Idiom II wrote: CCP LogicLoop wrote: Rogatien Merc wrote: CCP LogicLoop wrote: We did make a minor adjustment to the spawning in 1.3 for ambush. Did anyone notice any difference in this? Or does it still seem to be a problem f...
- by CCP LogicLoop - at 2013.08.30 00:26:00
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8. Ambush spawning. - in Ambush Gamemode [original thread]
Rogatien Merc wrote: CCP LogicLoop wrote: We did make a minor adjustment to the spawning in 1.3 for ambush. Did anyone notice any difference in this? Or does it still seem to be a problem for the players? If so, please give me examples of wh...
- by CCP LogicLoop - at 2013.08.29 08:23:00
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9. Ambush spawning. - in Ambush Gamemode [original thread]
Vin Vicious wrote: CCP LogicLoop wrote: Funkmaster Whale wrote: CCP LogicLoop wrote: We did make a minor adjustment to the spawning in 1.3 for ambush. Did anyone notice any difference in this? Or does it still seem to be a problem for ...
- by CCP LogicLoop - at 2013.08.29 06:52:00
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10. Ambush spawning. - in Ambush Gamemode [original thread]
OgTheEnigma wrote: The biggest problem I have with the spawning system in Ambush right now is when I have fights away from the main group. I might be having a one on one fight or sneak up on someone away from the main battle, then suddenly anot...
- by CCP LogicLoop - at 2013.08.29 06:45:00
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11. Ambush spawning. - in Ambush Gamemode [original thread]
Funkmaster Whale wrote: CCP LogicLoop wrote: We did make a minor adjustment to the spawning in 1.3 for ambush. Did anyone notice any difference in this? Or does it still seem to be a problem for the players? If so, please give me examples of...
- by CCP LogicLoop - at 2013.08.29 03:04:00
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12. Ambush spawning. - in Ambush Gamemode [original thread]
We did make a minor adjustment to the spawning in 1.3 for ambush. Did anyone notice any difference in this? Or does it still seem to be a problem for the players? If so, please give me examples of what constitutes the bad spawns for you. Are you s...
- by CCP LogicLoop - at 2013.08.29 01:30:00
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13. OMS question: Turrets - in Ambush Gamemode [original thread]
Robert JD Niewiadomski wrote: Can part of the turret, the shooting head, be fixed to other structures? Say, roof or wall of buildings? Or on RDV? "Technically" that is exactly what is happening. Turrets are all mounted pieces on vehicles and...
- by CCP LogicLoop - at 2013.08.06 08:34:00
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14. Suggestion: Rotating red zone - in Ambush Gamemode [original thread]
M3DIC 2U wrote: Is there any way to build the mechanic to rotate open areas of the map, thus forcing an evacuation to a new area of play, wiping the field of placed uplinks, hives, etc and giving a "fresh start" at random times?? - So battle ...
- by CCP LogicLoop - at 2013.08.06 01:14:00
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15. OMS question: Turrets - in Ambush Gamemode [original thread]
He is correct. They are on fixed locations with timers. Coincidentally we currently can not have them drop inside sockets.
- by CCP LogicLoop - at 2013.08.06 01:12:00
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16. Bug with boxes. - in Ambush Gamemode [original thread]
N1ck Comeau wrote: CCP LogicLoop wrote: N1ck Comeau wrote: On the map Ashland in grid i 7. There are some orange crates. You can go inside of them and take no damage. you can not shoot out of them Thanks, Ill have this looked at. ...
- by CCP LogicLoop - at 2013.07.08 04:49:00
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17. Bug with boxes. - in Ambush Gamemode [original thread]
N1ck Comeau wrote: On the map Ashland in grid i 7. There are some orange crates. You can go inside of them and take no damage. you can not shoot out of them Thanks, Ill have this looked at.
- by CCP LogicLoop - at 2013.07.08 00:57:00
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18. Gathering opinions about Ambush - in Ambush Gamemode [original thread]
Iron Wolf Saber wrote: I think the largest complaint is recent kills would be desired because I have seen games where the spawn system has been 'gamed' to give the organized squad the means of boxing in a spawn point. This is an issue I hav...
- by CCP LogicLoop - at 2013.07.04 00:38:00
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19. Gathering opinions about Ambush - in Ambush Gamemode [original thread]
Cat Merc wrote: Would you guys want a system where you can spawn anywhere you want on the map? This is so that we won't be locked to CCP's terrible spawn system, that tends to spawn you in camped areas over and over and over again. Discuss. ...
- by CCP LogicLoop - at 2013.07.03 00:38:00
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20. Sticky:Line Harvest Ambush Feedback - in Ambush Gamemode [original thread]
Django Quik wrote: CCP LogicLoop wrote: blue skink wrote: Hello CCP LogicLoop, Would you please give the scale in terms of meters for these maps. It seems that I am not the only person who wnats to know the scale. See Alan's post above. ...
- by CCP LogicLoop - at 2013.06.26 05:45:00
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